The Unreal Tournament 3 PhysX Mod Pack: Finally, a Major Title

Unreal Tournament 3. Metacritic gives it an 83 for “Generally favorable reviews” and NVIDIA released a PhysX mod pack for it last year. Now we’re getting somewhere.

The mod pack consists of three levels that use GPU accelerated PhysX. The rest of the game is left unchanged. You can run these levels without GPU acceleration, but they’re much slower.

The three levels are HeatRay, Lighthouse and Tornado. Guess what the PhysX does in Tornado?

Ben and I played HeatRay together (aw, cute). First the PhysX enabled level with GPU acceleration turned off, then with it turned on and then the standard level that doesn’t use any GPU accelerated PhysX at all.

Turning the PhysX acceleration on made a huge difference, we both agreed. The game was much faster, much more playable. The most noticeable PhysX effect was hail falling from the sky, and lots of it. You could blow up signs in the level but the hail was by far the most noticeable part. Note that I said noticeable, not desirable.


See all of the white pellets? Yeah, that's what PhysX got us in UT3.

Playing the normal version of the HeatRay map was far more fun for both of us. The hail was distracting. Each of the hundreds of pellets hit the ground and bounced off in a physically accurate manner, but in doing so it sounded like I was running through a tunnel full of bead curtains suspended from the ceiling. Not to mention the visual distraction of tons of pellets hitting the ground all of the time. Ben and I both liked the level without the hail. The point of the hail? Not to make the level cooler, but rather to truly stress the PPU/GPU - particles are one of the most difficult things to do on the CPU thanks but work very well on the GPU. This wasn’t a fun level, this was a benchmark.

Tornado was the turning point for us. As the name implies, there’s a giant tornado flying through this capture the flag level. The tornado is physically accurate, if you shoot rockets at it, they fly around and get sucked into the funnel or redirected depending on their angle of incidence. It’s neat.

The tornado sucks up everything around it but if you’re looking to relive Wizard of Oz fantasies I’ve got bad news: you are immune from its sucking power. You just stay on the ground and lose health. Great.

Ben’s take on the tornado level? “It was neat”. I agreed. Not compelling enough for me to tattoo PhysX on my roided up mousing-arm, but the most impressive thing we’d seen thus far.

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  • johnjames - Monday, May 18, 2009 - link

    I don't get it, I started reading this review and decided to get a 4890, then I read the following reviews:


    [url]http://www.driverheaven.net/reviews.php?reviewid=7...[/url]
    [url]http://www.bit-tech.net/hardware/graphics/2009/04/...[/url]
    [url]http://www.bjorn3d.com/read.php?cID=1539&pageI...[/url]
    [url]http://www.dailytech.com/422009+Daily+Hardware+Rev...[/url]
    [url]http://www.guru3d.com/article/geforce-gtx-275-revi...[/url]
    [url]http://www.legitreviews.com/article/944/15/[/url]
    [url]http://www.overclockersclub.com/reviews/nvidia_3d_...[/url]
    [url]http://www.hardwarecanucks.com/forum/hardware-canu...[/url]
    [url]http://hothardware.com/Articles/NVIDIA-GeForce-GTX...[/url]
    [url]http://www.engadget.com/2009/04/02/nvidia-gtx-275-...[/url]
    [url]http://www.overclockersclub.com/reviews/nvidia_gtx...[/url]
    [url]http://www.pcper.com/article.php?aid=684&type=...[/url]

    And they all state the GTX 275 gives a lot more fps in all games bar Grid.
  • genetix - Wednesday, September 23, 2009 - link

    This is actually really funny you mention multiple sites. Since it's pretty hard to find an site these days which actually doesn't review/preview without sponsors. Meaning lean to one side to other is pretty simplistic just need to review right games and voila either can win. Lol, looking ATI videos damn those are so well selected that damn.

    We are definedly getting back to 80s where games where made to GPU. Not to all. The funny thing is even our so trusted Benchmarks like any Futuremark production fakes the results of GPUs. Their so called ORB is pretty far from reality what the hardware is really capable.
  • Asianman - Tuesday, June 16, 2009 - link

    most of those use either NV biased games or most likely didn't upgrade the 4890's drivers. All reviews show that 4890 loses its initial advantage at higher resolutions, and the fact that it is now much cheaper. Take your pick, you'd get good value either way.
  • Patrick Wolf - Sunday, August 2, 2009 - link

    Well the 4890 isn't exactly kicking the 275's butt here.

    Let me break it down:
    Age of Conan: 0-3 fps difference. It's a wash
    CoD: WaW: 275 is at or above 60 fps on all resolutions, beats 4890 at 2560. 275 wins.
    Crysis Warhead: 0-2 fps difference. It's a wash.
    Fallout 3: 4890 wins.
    Far Cry 2: 0-2 fps difference. It's a wash.
    Left 4 Dead: Again, 275 is at or above 60 fps on all resolutions, beats 4890 at 2560. 275 wins.
    Grid: 4890 wins.

    That's 2 for nvidia, 2 for ATI. And on COD, Crysis, Far Cry, and L4D the 4890 wins at 1680 and 1920, then at 2560 the 275 suddenly pulls ahead? That's supposed to make sense? Not to mention both drivers used were beta. And the 185.65 drivers have been pulled from nvidia's archives.
  • pinguw - Friday, April 17, 2009 - link

    yes, you said the one that is getting the benefit are the end user, but I think you have a short vision, because when things getting cheapper means we have more chance to get lower quality product. for example, the GTX260 that I bought several month a go, I can see that the image was worse than the 8800GTS that I had 2 years. At beggining I thought it was a defect so I changed other one and other brand and had the same result. so I say, instead of fighting for price, why dont they just make a better product?? lowering the price would just get our product worse and worse, like most of the product sold in US are now made in China... and then everybody are complaining about the product is bad... that is poisoned etc, what a joke what do you expect when the price go down? the answer is easy to get right? So I would suggest you stopping saing the one is getting the benefit are the users, what a brainless comment
  • joeysfb - Tuesday, April 28, 2009 - link

    Something is not right here, are you linking the lowering of product quality to ficere competition???

    That's why people read reviews, comments from Neweggs, Amazons... to find out the user experience before buying a desired product...

    Almost everythings is made in china now...like it or not.
  • 8KCABrett - Thursday, April 16, 2009 - link

    Those of us that buy the latest hardware to fly our flight sims have been pretty much left to using the outdated Tom's Hardware charts (which still show the 8800GTS being the fastest card around). I would love to know how the Q9650s and i7s are doing in FSX since the service packs, and it would be great to learn if the GTX 260/280s and now the refreshes are still slower than an 8800GTS in those sims. . .not to mention the abysmal performance of ATI cards! Has anyone found such a review anywhere?


  • joeysfb - Friday, April 17, 2009 - link

    just stick to 8800GTS then (money saved)... besides there not many sim titles these days.
  • BikeDude - Friday, April 17, 2009 - link

    Stick with the 8800GTS?

    I do not think you realize the problem. A year ago, FSX ate all the hardware you could throw at it.

    FSX is a very difficult animal to feed.

    It loves fast CPUs, but it also needs a fast GPU. Unfortunately, as was pointed out, there exists few recent comparisons. It is not easy figuring out the correct hw balance for FSX, since few includes it in a review.

    Comparing dozens of FPS games is pointless. They perform similar. There are some small differences, but to evaluate a given card, you don't have to review that many games. FSX however poses some unique challenges, and deserves some attention.

    Oh... I'd also like to know which of these cards will play nicely with HD video.
  • 8KCABrett - Tuesday, April 21, 2009 - link

    Well, every now and then I like to have a little shooter fun, and the GTS is certainly lagging behind in the new titles.

    I'm currently beta testing a new sim and it really utilizes the GPU which is nice to see, but my 8800GTS limits me quite a lot, and it's also nicely multi-threaded. I decided it's time to update my system, and really have nothing to guide me. Is ATI still really weak in sims? Have the GTX 280s gotten any better with the recent drivers? What about SP2 in FSX? I just don't have any source of this info, and I've looked everywhere for a legit source.

    I've got a GTX 285 on the way and will just end up doing my own testing since that's apparently the only way to get the info.

    There are hundreds of review sites out there posting these same four or five titles in their benchmarks and not a single one that includes any of the flight sims, even the new releases. I know sims are a niche market, but flight simmers are left to test for themselves, and they use what is perhaps one of the more demanding titles out there! My complaint isn't directed at Anandtech per se, I favor this site and have seen and appreciated the helpfulness of Gary Key time and again, especially over at the Abit forums, I just wish that Anandtech could employ their testing discipline in titles that really do need a legit place to evaluate them. It could really be a benefit to many people that really aren't catered to at all currently.

    OK. . .back to lurking.

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