Firewire and USB Performance

After looking at many options for Firewire and USB testing, we finally determined that an external USB 2.0, Firewire 400, and Firewire 800 hard disk might be a sensible way to look at USB and Firewire throughput.

Our first efforts at testing with an IDE or SATA drive as the "server" yielded very inconsistent results, since Windows XP sets up cache schemes to improve performance. Finally, we decided to try a RAM disk as our "server", since memory removed almost all overhead from the serving end. We also managed to turn off disk caching on the USB and Firewire side by setting up the drives for "quick disconnect" and our results were then consistent over many test runs.

We used 2GB of fast 3-2-2-4 system memory set up as a 450MB RAM disk and 1550MB of system memory. Our standard file is the SPECviewPerf install file, which is 432,533,504 bytes (412.4961MB). After copying this file to our RAM disk, we measured the time for writing from the RAM disk to our external USB 2.0, Firewire 400, or Firewire 800 drive using a Windows timing program written for AnandTech by our own Jason Clark. The copy times in seconds were then converted into Megabits per second (Mb) to provide a convenient means of comparing throughput. Higher Rates, therefore, mean better performance.

Firewire and USB Performance

Possibly the most striking finding in our Firewire and USB throughput tests is the performance of an external hard drive connected to Firewire 800. If you wonder why Firewire 800 matters, just look at the data. Our benchmarks show Firewire 800 is up to 46% faster than a drive connected to the more common Firewire 400, and about 29% faster than USB 2.0.

Our test is just one of many throughput tests, but in this benchmark, it is clear that the VIA Firewire 400 chip is faster than TI's 1394a chip. The NVIDIA nForce4 USB 2.0 controller is slightly faster than Intel's solution. Unlike the other Royal member boards, the Gigabyte 8N SLI Quad Royal does not offer a Firewire 800 option. This is a mistake in our opinion and hopefully, Gigabyte will address this before mass production begins.

Disk Controller Performance Ethernet Performance
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  • slain - Friday, October 14, 2005 - link

    WTF?? Man who cares about gaming? As if it matters that u have 10 displays for a game?? This has to be designed to be perfectly suited to multichannel VIZ and Sim, a graphics cluster killer before clusters even took off, AKA where SGI and E&S have played for ever. This could be the final nail in the coffin.... my heart bleeds ;) think about it 4 genlocked quadro’s for 8 edge blended quad buffered channels, this is the sort of thing you drive planetariums and VR centres with *NOT* games.

    Where can I get one ?
  • hoppa - Friday, October 14, 2005 - link

    "10 displays should be enough for anyone"
    ~Bill Gates
  • vailr - Thursday, October 13, 2005 - link

    No mention of an (Athlon CK804) driver for the South bridge: http://www.anandtech.com/mb/showdoc.aspx?i=2561&am...">http://www.anandtech.com/mb/showdoc.aspx?i=2561&am...
    Only for the North bridge:
    "System Platform Drivers: NVIDIA nForce4 SLI Intel Edition 7.13"
    Also: was the automated driver installer used, or was a manual "Device Manager driver" install routine required? Due to the mix of the Intel N. bridge and an AMD S. bridge?
  • Gary Key - Friday, October 14, 2005 - link

    Actually, only the Intel driver set is required. I will post a more detailed response later today. We used the automated installation program and you will find the Intel MCP is just a subset of the AMD CK804. I have actually used the Intel IDE drivers on my Nforce 4 board as an example.
  • R3MF - Thursday, October 13, 2005 - link

    one 2405FPW and two 1704FPV's.

    and the answer is..................
  • Gary Key - Friday, October 14, 2005 - link

    Email me and I will setup a test configuration for you as I will have that same monitor delivered next week.
  • Powered by AMD - Wednesday, October 12, 2005 - link

    I couldnt find the link in order to download the BF2 AT demo, so I can benchmark myself.
    Anyone found it?

    Nice review, BTW, Hope Nvidia support this board in future drivers just to see 4 Video Cards Benches.
    BTW, I wouldnt buy this board, it isnt available for the best Gaming Processor.
  • JarredWalton - Thursday, October 13, 2005 - link

    It's still "beta" from my perspective, and it hasn't been published. My next article with benchmarks will hopefully include the demo and other required files for running the BF2 benchmark, but just FYI, it isn't meant for non-technical types. You'll have to edit a batch file, and it doesn't automatically set BF2 settings (other than resolution) - it just runs with whatever settings BF2 is currently using. Stay tuned....
  • PrinceGaz - Thursday, October 13, 2005 - link

    Good stuff on adding to the range of games used for benchmarking, and a most excellent choice in BF2 as AT reviews have been lacking in benchmarks using FPS games lately. Adding a seventh FPS title when there are none from any other genre (except Aquamark 3 which is dubious at best as a representative sim) was a great idea as FPS games are all anyone plays at AT. If the recently released Serious Sam 2 is as fun as the two episodes of the original Serious Sam, it might be worth adding that too.

    But seriously, whilst taking the time to add BF2 to the benchmark suite is probably a good idea as it is very popular, you really should consider games other than what you like-- such as racing, flight/space-sims, above-view RPG, RTS, etc. It's no wonder the benchmarks are all so predictable with the main difference between gfx-cards being OpenGL and Direct3D games, when all the games are basically displaying the same kind of scenes.
  • Gary Key - Friday, October 14, 2005 - link

    I actually ran benchmarks on Nascar SimRacing (Daytona on four monitors is incredible), LOMAC, Falcon 4- Allied Force, GTR, and Call of Duty 2. We firmly believe the standard benchmarks need some additions to represent the overall gaming experience. You will see some of these results (plus a couple of RTS/RPG) shortly in the next "SLI x16" review. As noted in our sound test we will greatly expand the information provided for on-board solutions shortly to also include the new Dolby Master Studio suites shipping with the SigmaTel 922x and Realtek 882m audio options. Once this board is released for production we will do a complete follow-up that will concentrate on multiple-monitor usage.

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