The RV770 Lesson (or The GT200 Story)

It took NVIDIA a while to give us an honest response to the RV770. At first it was all about CUDA and PhsyX. RV770 didn't have it, so we shouldn't be recommending it; that was NVIDIA's stance.

Today, it's much more humble.

Ujesh is wiling to take total blame for GT200. As manager of GeForce at the time, Ujesh admitted that he priced GT200 wrong. NVIDIA looked at RV670 (Radeon HD 3870) and extrapolated from that to predict what RV770's performance would be. Obviously, RV770 caught NVIDIA off guard and GT200 was priced much too high.

Ujesh doesn't believe NVIDIA will make the same mistake with Fermi.

Jonah, unwilling to let Ujesh take all of the blame, admitted that engineering was partially at fault as well. GT200 was the last chip NVIDIA ever built at 65nm - there's no excuse for that. The chip needed to be at 55nm from the get-go, but NVIDIA had been extremely conservative about moving to new manufacturing processes too early.

It all dates back to NV30, the GeForce FX. It was a brand new architecture on a bleeding edge manufacturing process, 130nm at the time, which ultimately lead to its delay. ATI pulled ahead with the 150nm Radeon 9700 Pro and NVIDIA vowed never to make that mistake again.

With NV30, NVIDIA was too eager to move to new processes. Jonah believes that GT200 was an example of NVIDIA swinging too far in the other direction; NVIDIA was too conservative.

The biggest lesson RV770 taught NVIDIA was to be quicker to migrate to new manufacturing processes. Not NV30 quick, but definitely not as slow as GT200. Internal policies are now in place to ensure this.

Architecturally, there aren't huge lessons to be learned from RV770. It was a good chip in NVIDIA's eyes, but NVIDIA isn't adjusting their architecture in response to it. NVIDIA will continue to build beefy GPUs and AMD appears committed to building more affordable ones. Both companies are focused on building more efficiently.

Of Die Sizes and Transitions

Fermi and Cypress are both built on the same 40nm TSMC process, yet they differ by nearly 1 billion transistors. Even the first generation Larrabee will be closer in size to Cypress than Fermi, and it's made at Intel's state of the art 45nm facilities.

What you're seeing is a significant divergence between the graphics companies, one that I expect will continue to grow in the near term.

NVIDIA's architecture is designed to address its primary deficiency: the company's lack of a general purpose microprocessor. As such, Fermi's enhancements over GT200 address that issue. While Fermi will play games, and NVIDIA claims it will do so better than the Radeon HD 5870, it is designed to be a general purpose compute machine.

ATI's approach is much more cautious. While Cypress can run DirectX Compute and OpenCL applications (the former faster than any NVIDIA GPU on the market today), ATI's use of transistors was specifically targeted to run the GPU's killer app today: 3D games.

Intel's take is the most unique. Both ATI and NVIDIA have to support their existing businesses, so they can't simply introduce a revolutionary product that sacrifices performance on existing applications for some lofty, longer term goal. Intel however has no discrete GPU business today, so it can.

Larrabee is in rough shape right now. The chip is buggy, the first time we met it it wasn't healthy enough to even run a 3D game. Intel has 6 - 9 months to get it ready for launch. By then, the Radeon HD 5870 will be priced between $299 - $349, and Larrabee will most likely slot in $100 - $150 cheaper. Fermi is going to be aiming for the top of the price brackets.

The motivation behind AMD's "sweet spot" strategy wasn't just die size, it was price. AMD believed that by building large, $600+ GPUs, it didn't service the needs of the majority of its customers quickly enough. It took far too long to make a $199 GPU from a $600 one - quickly approaching a year.

Clearly Fermi is going to be huge. NVIDIA isn't disclosing die sizes, but if we estimate that a 40% higher transistor count results in a 40% larger die area then we're looking at over 467mm^2 for Fermi. That's smaller than GT200 and about the size of G80; it's still big.

I asked Jonah if that meant Fermi would take a while to move down to more mainstream pricepoints. Ujesh stepped in and said that he thought I'd be pleasantly surprised once NVIDIA is ready to announce Fermi configurations and price points. If you were NVIDIA, would you say anything else?

Jonah did step in to clarify. He believes that AMD's strategy simply boils down to targeting a different price point. He believes that the correct answer isn't to target a lower price point first, but rather build big chips efficiently. And build them so that you can scale to different sizes/configurations without having to redo a bunch of stuff. Putting on his marketing hat for a bit, Jonah said that NVIDIA is actively making investments in that direction. Perhaps Fermi will be different and it'll scale down to $199 and $299 price points with little effort? It seems doubtful, but we'll find out next year.

ECC, Unified 64-bit Addressing and New ISA Final Words
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  • shotage - Thursday, October 1, 2009 - link

    lol

    *shakes head*
  • palladium - Thursday, October 1, 2009 - link

    Ahh, he said a 9800 GTX + GDDR5 = 4870 !
  • blindbox - Thursday, October 1, 2009 - link

    Ooops, I think I need to speak something on topic at least. Anyone could tell me if OpenCL SDK is out yet? Or DirectCompute too? It has been over a year since GPU computing was announced and nothing useful for the consumers (I don't call folding for consumers).
  • habibo - Thursday, October 1, 2009 - link

    Yes, both OpenCL and DirectCompute are available for development. It will take time for developers to release applications that use these APIs.

    There are already consumer applications that use CUDA, although these are mostly video encoding, Folding@Home/SETI@home, and PhysX-based games. Possibly not too exciting to you, but hopefully more will be coming as GPU computing gains traction.
  • PorscheRacer - Thursday, October 1, 2009 - link

    Does anyone know if the 5000 series support hardware virtualisation? I think this will be the killer feature once AMD's 800 series chipsets debut here shortly. Being able to virtualise the GPU and other hardware with your virtual machines is the last stop to pure bliss.
  • dgz - Thursday, October 1, 2009 - link

    I am also curious. Right now only nVidia's Quadro cards support this.

    The thing is, though, that your CPU and chipset also have to support what Intel calls VT-d.

    Being able to play 3D games in virtual OS with little to no performance would be great and useful.

    Not going to happen soon, though. It's also funny that virtually no one Lynnfield mentioned the lack of VT-d in 750 in his "deep" review. Huge disappointment.
  • wifiwolf - Thursday, October 1, 2009 - link

    If there's any technology that seams to scratch that virtualization, i think this new gt300 is the one. When reading about nvidia making the card compute oriented it just drove my mind to that thought. Hope i'm right. To be fair with amd, i think their doubled stream processors could be a step forward in that direction too, coupled with dx11 direct compute. Virtual machines just need to acknowledge the cards and capabilities.
  • dgz - Friday, October 2, 2009 - link

    They already do. vmware and vbox have such capabilities. Not everything is possible atm, though.
  • dgz - Thursday, October 1, 2009 - link

    oops, I meant "little to no performance penalty" :)
  • sigmatau - Thursday, October 1, 2009 - link

    According to the super troll who keeps screeching about bandwidth, then the GT300 must be a lesser card since it doesn't have 512 bit connection like the GT200.

    LOL @ Trolls.

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